Game Developer

Skills

    • C++
    • C# (Mono and .NET)
    • C
    • Unity
    • Unreal Engine 5
    • Perforce
    • Git
    • Python
    • Javascript
    • Jira
    • Trello
    • Clickup

Education

  • BA in Games and Interactive Media Michigan State University

    East Lansing, MI

    Fall 2024

  • MS in Interactive Entertainment University of Central Florida

    Orlando, FL

    Fall 2026


Awards

    Inaugural Collegiate Games Challenge

    • Second place game entry

      Daemon, a multiplayer hero shooter in UE 5
    • Special Recognition in Game Systems

      Guilds of Greybrook, a card & dice rogue-like management simulator in Unity

Experience

  • Producer
  • Floating Point Interactive
    • Javascript, Unreal Engine 5
December 2024 - August 2025
  • Led a team of 15 developers to create a build-your-own hero shooter with Unreal Engine 5 through agile development, culminating in a second place finish in the “Game” category at the inaugural Collegiate Games Challenge
  • Wrote a custom project management solution inside our team's Obsidian documentation vault using javascript
  • Gameplay Engineer
  • Games for Entertainment and Learning (GEL) Lab
    • Unity, C#, Shader Graph, Apple Vision Pro
May 2024 - July 2025
  • Refactored multi-thousand line game management systems to reduce complexity and improve maintainability
  • Created various custom Unity layout groups and utility components for XR user interfaces
  • Teaching Assistant
  • Michigan State University department of Games and Interactive Media
    • Unity, C#, OpenXR, Shader Graph, Quest 2, Git, Web development
January 2024 - June 2025
  • Assist with student project development and deliver small lectures on various game development topics related to UI/UX development for XR
  • Assisted with grading and providing feedback on student projects and assignments related to advanced Unity C# development
  • Provided support for students with debugging issues related to Git and website development
  • Programming Director
  • SpartaSoft Studio
    • Unity, C#, Git
April 2024 - February 2025
  • Programming lead for a fully student operated studio with 40+ students
  • Lead studio restructuring operation that better supported studio longevity and student growth
  • VRChat Feature Developer
  • The Social and Psychological Approaches to Research on Technology-Interaction Effects (SPARTIE) Lab
    • Udon, U#, C# for Unity
May 2024 - August 2024
  • Contributed to a VRChat application to be used in a series of research papers through an NSF grant.
  • Create 3D layout groups for various game interactions
  • Write networked code in Udon# and UdonGraph to create game mechanics